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GTA IV - Dodge Charger

Jun 18 2013 09:22 AM | DarkXess in RPG News

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Dimon released his Dodge Charger Mod for GTA IV.

Quote Dimon :
Here I would like to share my Dodge Charger which is complete now and I hope you like it, there shouldnt be any problems with it, if there is then please say so in the comments, thanks.


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Dodge Charger



Read story →    0 comments    -----    GTA IV, Dodge Charger

Just Cause 2 Multiplayer Mod News

May 30 2013 05:20 PM | DarkXess in RPG News

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Just Cause 2 multiplayer mod dev explains a new game mode, shows customizable armies


We’ve lauded the in-progress Just Cause 2 multiplayer mod before as an expression of the complete and utter chaos sandbox games are capable of. And, while the multiplayer add-on for the open world game is buggy and fun, it is basically just free-range mayhem for over 1,000 players at once.

In a blog post on the Just Cause 2 Multiplayer mod site, however, developer jaxmhas detailed plans for the Faction Wars game mode, which will have players commanding armies, supporting allies and—I’m certain—blowing a lot of stuff up.

Players will never have to enter console commands, but will instead interact with their armies via a custom menu system. In the menu, faction leaders can invite players, request alliances, declare war and customize their armies. Purple fighter jets? You got it, commander.

Players will also be able to customize their loadouts, and this is where the game really starts to look like a jet of a different color. The final classes aren’t decided, but they will basically run along the same lines as most multiplayer military shooters: assault, medic, sniper, support, etc. Imagining the basic play structure, classes and vehicles of Battlefield 3 dropped into an open-world game like Just Cause 2 makes my trigger finger very twitchy. In this kind of environment, building a team that has the right mix of armor and infantry and support units will be as crucial to victory as defending bases and having powerful allies.

The Faction Wars mode for the JC2 multiplayer mod is still in development, but it looks promising as a way to structure the chaos inherent in the island. Maybe it’s something they put in the water?

Read story →    0 comments    -----    Just Cause 2, Multiplayer Mod

REDkit tutorials begin to surface

May 24 2013 10:54 AM | DarkXess in RPG News

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Witcher 2 REDkit mod tutorials begin to surface


If you give PC gamers a chance, you’ll see some special things happen. The deep and fascinating community that operates behind the Witcher 2 has begun to assemble and release tutorials for the REDkit mod tool set that recently entered its public beta phase.

The video tutorials are the work of Philipp “Benzenzimmern” Weber, the winner of the closed beta’s best mod competition, and another man who works under the handle Klabautermann. So far their work focuses on story/quest creation and world building, but the videos are also a helpful look at how two experienced modders navigate the software itself, which can be intimidating to someone with little or no experience in mod creation.

Benzenzimmern’s videos include English language captions, but when viewing Klabautermann’s tutorial, be sure to activate the English subtitles feature inside the YouTube player under closed captioning. In addition, Witcher developer CD Projekt RED has also released its own basic English-language text guide to its mod tools, available here, and of course there is the official Wiki.

While the Witcher 2 is well-known for its incredible visuals, dark story, and comically strange characters, I was always fascinated by the sartorial side of the 2011 RPG. I would wander through the game world, finish every quest, and speak with every NPC, always with the hope that I might be able to find the perfect looking, and yet still incredibly effective, leather jacket. Maybe someday I’ll get to fashion my own set of armor for Geralt that feels as ready for the circus as the battlefield.

Read story →    0 comments    -----    REDkit, Witcher 2, Tutorials

George Romero Mod

May 23 2013 04:36 PM | DarkXess in RPG News

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Adeno released his George Romero Mod for Dead Island Riptide on our forums.

Quote Adeno :
The George Romero Riptide Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". This mod aims to replicate the behaviour of the Romero zombies, which means that zombies are mostly slow and can only be killed by destroying the brain. There are also other optional features included in this mod to satisfy the cravings of Dead Island players. The Walking Dead comics and tv series and even the zombie comedy Shaun of the Dead are two very well loved horror entertainment that closely follow the Romero style of zombies. Since the mod also aims to give the players a survival horror experience, the fighting system has been customized and you also have other optional choices to suit your needs, like being able to play with modern fast zombies and other settings.


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George Romero Mod



Read story →    0 comments    -----    George Romero Mod and 1 more...

Anvil Rockets

May 23 2013 10:24 AM | DarkXess in RPG News


Absolution released an update of hid mod Anvil Rockets for Kerbal Space Program.

Quote Absolution :
The Anvil series of rockets are designed for simplicity and ease. While many great addons offer a myriad of different parts that allow you to create anything you could imagine CORE has taken a different approach. Each of the rockets in this pack are designed with specific payload masses in mind. With a few small changes in part selections you can launch any payload with a mass in excess of 30 tonnes on a simple, reliable platform.


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Anvil Rockets



Read story →    0 comments    -----    Kerbal Space Program, KSP and 1 more...

Kerbal Space Program - MechJeb

May 21 2013 04:33 PM | DarkXess in RPG News

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Kerbal Space Program Mods come to Modsaholic.com


From today Modsaholic will be covering the popular game Kerbal Space Program and providing you with all the up to date mods which we will also host. We have only just started with this new venture today and will be adding more mods and things in due course. Please do check out our forums and post anything related to KSP such as popular mods or recommended mods and such.

For now please enjoy our first mod MechJeb.

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MechJeb



Read story →    0 comments    -----    Kerbal Space Program, KSP and 1 more...

New trucks coming to ETS2

May 08 2013 02:29 PM | DarkXess in RPG News

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We have several new truck models under construction for Euro Truck Simulator 2.


Today we'd like to show you a glimpse of another really cool looking model! New trucks and lots more content will be gradually released in upcoming free patches of the game (though we also plan paid add-ons eventually). We understand that we are pushing your patience with game updates not appearing as quickly as you would like, but rest assured that we are working really hard on overhauling and improving major features of the game and the game engine to make things better.

These are major changes, and they take time to implement, but they are necessary for us to be able to evolve the game features and technology properly. We need to lift internal memory constraints, improve our map construction and asset creation pipeline,we need to make the engine run smoother, and last but not least, we need to see how to make the game even more engaging. We are in this for the long run, ETS2 is still getting a lot of our love, and its continued evolution features highly in our plans for world domination. Please have patience with us!

Read story →    0 comments    -----    ETS2, Euro Truck Simulator 2

GTA IV - BMW M3 E46

May 06 2013 08:11 AM | DarkXess in RPG News

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DesertFox released his BMW M3 E46 for GTA IV.

Mod FAQ's :
If you are looking for more mods for this game then you can check out our downloads section. Also if you feel that you can give a better intro for this mod then please contact us.


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BMW M3 E46



Read story →    2 comments    -----    GTA IV, BMW

Dead Island Riptide: Ubtri's Mod

May 06 2013 07:39 AM | DarkXess in RPG News

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Ubtri released his Ubtri Mod for Dead Island Riptide.

Quote Ubtri :
Modified Zombies! World War Z, 28 Days/Weeks Later, Dawn of the Dead (2004) Style! (Please Rate my MOD!) Headshots to kill Zombies! Player GOD MODE! Jump Higher! Move Faster! Modified weapons! Shops sell guns and ammo for cheap! No more stamina drain! + More!


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Ubtri's Mod



Read story →    0 comments    -----    Dead Island Riptide

Minecraft - 1.6 Features Spoiler

Apr 11 2013 03:30 AM | DarkXess in RPG News

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Minecraft Surpassess 10 Million Sales, 1.6 Feature Spoiler Alert.


That's right, the PC version of Minecraft has surpassed 10 million sales! Minecraft as a game continues to have a phenomenal level of success, with humble beginnings in the hands of Mojang founding member Markus "Notch" Persson, and growing over a period of years into one of the most successful indie game titles in gaming history, spanning PC, console, and handheld systems in record numbers. In addition, the recent changes to Minecraft in 1.5 - and future changes planned the game, including Mod API support, more adventure map options, and all sorts of customization options - Mojang continues to push the game to new heights, even as they get involved in the community, with everything from direct-feedback bug fixing to real-life renewal projects. With the recent TU9 update, MCX360 is hot on the PC version's heels, even as it introduces special goodies unique to XBLA gamers.

As promised by Jeb, a secret was revealed about 1.6, a feature many were looking forward to! What feature? Well look at the picture above...

Read story →    0 comments    -----    Minecraft, Update


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