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Minecraft - 1.8 News

Apr 24 2014 11:26 AM | DarkXess in RPG News



Minecraft video teases upcoming World Customisation feature


Minecraft 1.8 will soon be released, and with it comes an overhaul to world generation. As of the upcoming patch—due sometime next month—a new option will let players tweak world generation settings, allowing for even wilder terrain types. A new video teases the update, and the number of values that can be adjusted. As someone who can't tell his Main Noise Scale from his Depth Noise Exponent, I'll be taking the less refined approach: crank it all to the max.

"There are 16 sliders which can be used to affect various aspects of Minecraft's terrain generator," explain Mojang, "but you can also type in values directly. You also have complete control over things like the sea level and what structures you want to generate."

In addition to the tweakable sliders, a number of presets will be made available. In the video, we get brief looks at Crazy Mountain Place, Crazy Island Place and Crazy Water Place. The list of options shown suggest that Crazy Lava Place and Crazy Cave Place will also feature.

For a full list of Minecraft 1.8's planned features, head over to the version update page of the Minecraft Wiki.

Source: PC Gamer

Read story →    0 comments    -----    Minecraft, News, Update

GTA IV - Lamborghini Aventador Monster truck

Apr 21 2014 09:53 AM | DarkXess in RPG News

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GOC FeiJi has submitted his Lamborghini Aventador Monster truck for GTA IV.

Mod FAQ's :
If you are looking for more mods for this game then you can check out our downloads section. Also if you feel that you can give a better intro for this mod then please contact us.


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Lamborghini Aventador Monster truck



Read story →    0 comments    -----    GTA IV, Lamborghini, Vehicles

RimWorld - Turret Package

Apr 21 2014 08:37 AM | DarkXess in RPG News

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Kilroy232 has released his Turret Package for RimWorld.

Quote Kilroy232 :
The main goal of this mod is to add more powerful turrets to the later part of the game so that you can fight off the ever growing raider parties that are determined to destroy your colony. This mod adds five new turrets to RimWorld along with six new research topics. There are three new textures added to the turrets and two new projectile textures. The turrets range in size, from 2x2 to 1x1 depending on what I figured seemed appropriate.


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Turret Package



Read story →    0 comments    -----    RimWorld, Turret Package, Weapons

RimWorld - Cremation stuff

Apr 21 2014 08:37 AM | DarkXess in RPG News

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bolti1703 has released his Cremation stuff for RimWorld.

Quote bolti1703 :
This mod adds new ways to get rid of the corpses. You must first research the new technology. Then build a morgue table. After that your colonists can pack the corpses in body bags ( you get a dog tag to count how many corpses your colonists have used). The next step is either to burn the body bags with the cremation mine ( other ways possible as well) or you use the morgue table to build a coffin out of a body bag and some metal ( planks in the wood edition).


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Cremation stuff



Read story →    0 comments    -----    RimWorld, Cremation Stuff, Misc

RimWorld - E-Furniture Updated

Apr 13 2014 03:21 PM | DarkXess in RPG News

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ColdEvil has released an update of his E-Furniture for RimWorld.

Quote ColdEvil :
This is the newest update for E-Furniture this makes it playable on Alpha 3. The mods now add a bar stool, Red chair, pool table, a table with a lamp corner lamp. All made by Kirid. In addition to the already existing 1x1, 1x2, 1x3 tables, Adv. Comms Console and radar table!


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E-Furniture



Read story →    0 comments    -----    RimWorld, E-Furniture, Misc

RimWorld - Workplaces Updated

Apr 13 2014 03:21 PM | DarkXess in RPG News

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Haplo has released an update of his Workplaces for RimWorld.

Quote Haplo :
This mod is the evolution of my first mod 'Blacksmith's Workplace'. It implements all the original functionality and expands on it. The mod provides two new workplaces: The Blacksmith's and the Weapon smith's Workplace. The Blacksmith's Workplace is a complimentary workplace to the stonecutter's table. It gives you the ability to smelt slag debris to extract a bit of metal from it. Additional you can smelt your not needed weapons and get a bit of Metal out of it. The Weapon smith's Workplace needs to be researched. But once this is done, you can create your own weapons. But be aware: The better weapons need a skilled crafter.


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Workplaces



Read story →    0 comments    -----    RimWorld, Workplaces, Misc

RimWorld - Project Armory

Mar 08 2014 11:09 AM | DarkXess in RPG News

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Evul has released an update of his Project Armory for RimWorld on the Ludeon forums.

Quote Evul :
Project Armory aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. The goal with the project is to make allot of guns and gun related items. It also aims to make it easy for the user to add and or remove the weapon class the users don't want. A the moment the project have 18 weapons.


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Project Armory 1.5



Read story →    0 comments    -----    RimWorld, Project Armory, Weapons

RimWorld - Moats

Mar 04 2014 12:15 PM | DarkXess in RPG News

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Rokiyo has released his Moats Mod for RimWorld on the Ludeon forums.

Quote Rokiyo :
This mod adds some very simple moats to the game.
I have no idea where the water comes from, nor can I explain why all sentient life has become inexplicably hydrophobic... But hey, at least you now have additional options for routing colonists and raiders alike!


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Moats



Read story →    0 comments    -----    RimWorld, Moats, Misc

RimWorld - CityBuilder

Feb 28 2014 06:06 AM | DarkXess in RPG News

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TronPrime1 has released an update of his CityBuilder for RimWorld on the Ludeon forums.

Quote TronPrime1 :
Have you ever been frustrated that your mean storyteller kills off all of the raiders? Have you ever wanted to build up a colony empire? Well now you can! Introducing CityBuilder! This mod adds a brand new storyteller named "Robert Wrecker" who'll let you have up to 80 colonists! 80! That's more than double of what Randy can offer. Note that you have to start a new save and select: Robert Wrecker as the storyteller.


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CityBuilder



Read story →    0 comments    -----    RimWorld, CityBuilder

RimWorld - Project Armory

Feb 27 2014 04:46 AM | DarkXess in RPG News

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Evul has released his Project Armory for RimWorld on the Ludeon forums.

Quote Evul :
Project Armory aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. The goal with the project is to make allot of guns and gun related items. It also aims to make it easy for the user to add and or remove the weapon class the users don't want. A the moment the project have 18 weapons.


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Project Armory



Read story →    0 comments    -----    RimWorld, Project Armory, Weapons


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