Adding Mods Without Fuss
blackbishop - May 07 2013 09:34 PM
GTA IV - BMW M3 E46
blackbishop - May 07 2013 09:33 PM
DICE threatens to ban mod u...
blackbishop - Nov 21 2012 07:48 PM
Battlefield 3: Aftermath Pr...
VIPER - Nov 16 2012 08:57 PM
L4D2 - Helms Deep Reborn
VIPER - Nov 16 2012 08:55 PM
DICE Adding Disable Colour...
VIPER - Oct 23 2012 05:59 PM
Adeno released his George Romero Mod for Dead Island Riptide on our forums.
Quote Adeno :
The George Romero Riptide Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". This mod aims to replicate the behaviour of the Romero zombies, which means that zombies are mostly slow and can only be killed by destroying the brain. There are also other optional features included in this mod to satisfy the cravings of Dead Island players. The Walking Dead comics and tv series and even the zombie comedy Shaun of the Dead are two very well loved horror entertainment that closely follow the Romero style of zombies. Since the mod also aims to give the players a survival horror experience, the fighting system has been customized and you also have other optional choices to suit your needs, like being able to play with modern fast zombies and other settings.
Absolution released an update of hid mod Anvil Rockets for Kerbal Space Program.
Quote Absolution :
The Anvil series of rockets are designed for simplicity and ease. While many great addons offer a myriad of different parts that allow you to create anything you could imagine CORE has taken a different approach. Each of the rockets in this pack are designed with specific payload masses in mind. With a few small changes in part selections you can launch any payload with a mass in excess of 30 tonnes on a simple, reliable platform.
Kerbal Space Program Mods come to Modsaholic.com
From today Modsaholic will be covering the popular game Kerbal Space Program and providing you with all the up to date mods which we will also host. We have only just started with this new venture today and will be adding more mods and things in due course. Please do check out our forums and post anything related to KSP such as popular mods or recommended mods and such.
For now please enjoy our first mod MechJeb.
We have several new truck models under construction for Euro Truck Simulator 2.
Today we'd like to show you a glimpse of another really cool looking model! New trucks and lots more content will be gradually released in upcoming free patches of the game (though we also plan paid add-ons eventually). We understand that we are pushing your patience with game updates not appearing as quickly as you would like, but rest assured that we are working really hard on overhauling and improving major features of the game and the game engine to make things better.
These are major changes, and they take time to implement, but they are necessary for us to be able to evolve the game features and technology properly. We need to lift internal memory constraints, improve our map construction and asset creation pipeline,we need to make the engine run smoother, and last but not least, we need to see how to make the game even more engaging. We are in this for the long run, ETS2 is still getting a lot of our love, and its continued evolution features highly in our plans for world domination. Please have patience with us!
Gmod aims to get your mods working with a minimum of fiddling and fuss
The joys of being a PC gamer! Thanks to the modability of our platform, only we can patch the ugly out of a game, utilize tools to help us keep track of WoW’s economy, and randomly slap Iron Man into GTA4, no questions asked. That’s pretty badass. We understand that some folks, though, don’t always have the time to unzip things, crawl through directories hidden all over their PCs, do forum research, and tussle with conflicting mods. Cue Gmod. This mod-management tool’s aim is to greatly ease the mod-enabling process, expediting.
Crafted by Olympus Games, Gmod is a tool that wants to help you get your mods working “faster, safer, and easier than before!”
For the past few months, they’ve been running a closed beta that supports the likes of Skyrim, Torchlight, and Fallout: New Vegas. Now they’re hoping to be able to support more games, including World of Warcraft, Half-Life 1 and 2, Minecraft, and even—amazingly—the Thief series.
“We’ve been pounding the code for more than two years constructing a system that will support all mod types for all games,” they say, “and we’re almost complete!” The Gmod client will allow automatic syncing, one-click enabling and disabling of mods, easy ways to find and share mods, and the ability to use mods from any source. This provides benefits over the Steam Workshop, which is limited only to games available on Steam.
Gmod is drumming up support right now, with a Kickstarter campaign that’s seeking $75,000 to fund the thing. One can access the beta client for $5, or pony up $15 for that plus a year-long subscription. A small price to pay, surely, to facilitate the appearance of certain Marvel superheroes in our gritty, serious fantasy RPGs.
DesertFox released his BMW M3 E46 for GTA IV.
Ubtri released his Ubtri Mod for Dead Island Riptide.
Quote Ubtri :
Modified Zombies! World War Z, 28 Days/Weeks Later, Dawn of the Dead (2004) Style! (Please Rate my MOD!) Headshots to kill Zombies! Player GOD MODE! Jump Higher! Move Faster! Modified weapons! Shops sell guns and ammo for cheap! No more stamina drain! + More!
REDkit closed beta screens show modders’ gorgeous Witcher 2 forests
Earlier this week, CD Projekt RED posted a gallery of closed beta creations built with its REDkit mod tools. Oh, the places we’ll go! Experienced modders accepted into the beta program have already used The Witcher 2 tinkering suite to sculpt cliffs, lakes, and rivers lavished with robust forests.
I’m ready to lace up my hiking boots, and according to the official REDkit page, the tools should be out of closed beta soon. Until then, fill your eyes with more green screens here.
Battlefield 3 server emulator accepting beta signups, enables spectator mode, modding
Venice Unleashed, a server emulator for Battlefield 3, is now accepting beta signups. Created by NoFaTe, Venice promises control “over a wide set of features and settings that were initially hidden,” including spectator mode and other “half-implemented or disabled game features.” According to the signup site, Venice also supports the creation of mods and new gamemodes “without the need of performing complicated and game-breaking file modifications.”
Venice emulates BF3′s Blaze networking backend, but it is not a DRM workaround—the Emulator Nexusnetwork repeatedly stresses that a licensed, up-to-date copy of BF3 is required to play. Nexus and NoFaTe are also behind a Battlefield: Bad Company 2 emulator and custom client.
The two videos below are, respectively, a preview of the emulator working (dubstep threat level severe, adjust volume) and footage of the native spectator mode in action.
DARTH VADER has recently notified us of a new 2.65 "Epic Edition" update for his total conversion napoleon darthmod.
Quote DARTH VADER :
The gameplay is vastly improved, the arcade feeling of the official game is removed and not only that... You will witness the full power of the new DarthMod Formations, which make the Battle AI to attack you without hesitations and weak plans. Join the Dark Side and you will be crushed! Satisfaction -> Guaranteed!
Changes in this version:
- Drastic CAI tweaks for a better diplomacy, challenge and effective Britain. AI ships should be repaired too.
- Land & Naval Autocalc Improvements.
- Mass improvements. Melee penetration much more intense.
- BAI decisioning improvements. It should be more challenging.
- Canister should have better trajectories (Thanks to Bran Mac Born tip about high elevation).
- Soldier synchronization even more realistic.
- All 40 Unit Saves refreshed.
- After many requests, the Launcher offers now the option of "Auto-Start" or "Manual-Start". In "Manual-Start" you can set the Launcher options and then use the official game shortcut to play the game. Use this method to launch DarthMod if you anticipate CTD at startup.
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